About This Game A legend reborn as Realms of Arkania: Blade of Destiny returns!Developed by Austrian developer Crafty Studios, Realms of Arkania – Blade of Destiny is a faithful remake of the 1992 original, adored by a generation of Role Players and one of the most successful RPG’s of the 1990’s.Get ready to return to Thorwal, one of the oldest cities of Aventuria. Make sure your wits are sharpened before walking down the small alleys of Thorwal and Prem, and prepare to stop the Orcisch threat while creating a mighty alliance between nations. Featuring a complete visual reimagining along with a comprehensive overhaul of every aspect of the gameplay, Realms of Arkania – Blade of Destiny is set to captivate a 21st century audience of new and old fans alike. Old school RPG at its best – for the Fans of REAL RPG games.Features:Remake of the first part of Realms of ArkaniaRoleplaygame with turn based tactical fightsCities and dungeons in current real-time-3DDozens of talents, fighting skills and magical skillsAuthentic realization of the TDE basic rulesDepending on your gaming style – 20 to 80 hours game timeRevised EditionUser-Contributed ContentModding abilityAdditional encounters, making Aventuria even more aliveEnhanced BattlesCompletely redone graphicsCompletely revised and improved User InterfaceExtended music selectionEnhanced soundSteam Achievements, Stats and CloudLinux build 7aa9394dea Title: Realms of Arkania: Blade of DestinyGenre: Adventure, Indie, RPGDeveloper:Crafty StudiosPublisher:United Independent Entertainment GmbHRelease Date: 29 Jul, 2013 Realms Of Arkania: Blade Of Destiny Ativador Download [torrent Full] Well. I tried to like this game. I really did. Having played the original back in the 90s on a C-64 I expected to have something comparable to that. Perhaps it's being seen through rose colored glasses, perhaps not.What we ended up with here is a shadow of the game's former self. The cities are generic, the buildings all look the same, the NPCs (if you could call the that) have no life to them. Inns, taverns, shops, smithies, you can't tell one from the other at all except for the names.The voice acting should have been left out entirely. It's awful. It's obvious as hell that whoever was doing it isn't a native English speaker and was dry reading from a script. Yes, it's almost 2014, but not every game is well suited to lots of voice acted stuff. This one certainly isn't.The combat system is a major deal breaker though. I know I can't possibly be doing things SO WRONG that I screwed up two different attempts to roll up and equip a party. Every fight I've been in (which has always been the party's first) ends in defeat with us missing, fumbling, being parried, or whatever. Rarely hit a damn thing even with high stats and all the equipment our meager funding could manage. Turning things over to the auto-AI is an extremely disappointing and very LONG wait for the same result - our deaths.I hate to say it, but this is starting to become a trend with these Indie RPGs and it's now going to make me think long and hard about parting with the money I'm spending on this stuff. I took a chance on this one and got burned - it won't happen again.(Note to Valve: This is why refunds exist in the real world! Learn something here! I'd surely love to get one at this point!). It's hard to imagine that this game was released six years ago on Steam. I gave it a try because I remember the original "back in the days" but boy oh boy did RPG gameplay improve a lot in the last 20 years or so. Unfortunately, this game ignores any improvements and adds new problems which make this game a darn chore. The character creator is suficient and you sort of recognize the pen&paper origins but after that the game progresses at a snail's pace. Movement is clunky and interacting with any trader, inn-keeper or any other NPC takes ages because you can only trade one item at a time so selling your starter dungeon loot haul can occupy you for like half an hour alone. Moreover, the game is unrelentingly difficult at first while rewarding miniscule XP rewards. Just imagine playing a pen&paper campaign with the stingiest game master imaginable . Everything in the game weighs you down. Every part of the environment will leech the energy out of you or make you sick or drain your resources. Maybe such hardcore realism is appealing to some players but I think that without prior knowledge of the underlying pen&paper system or an external guide most players will simply be completely dumbfounded by this game. Consequently, unless you are an ultra-hardcore fan of the series or spreadsheet-centric survival fantasy RPGs, you should avoid this game.. I'm a fair way in to this game and totally loving it. I love the old School feel, I love the story, I love that its got so much lore to it. The opening city is truly huge, with shops and tavens. Ive made a name for myself playing the flute! I like the voice discriptions, it feels like a real Pen and Paper experience, reminds me of the Dungeons and Dragons Online in that it is narrated. Ive been looking for a game like that for a long time! At times it reminds me of Eye of the beholder (in the dungeon crawling) and other times like heroes of might and magic (in the combat). I tried the orginal from GOG, and enjoyed it but have found this, with its updated graphics and narrated discriptions better. I would recommend this to anyone who likes deep roleplaying. Give it a few hours and let it grow on you. I'm really glad i took a punt!Probably ought to note there is no tutorial, and its pretty hard core and plays best on my rig in windowed mode.. Bought this game full of hopes... one of the biggest fails I have ever seen.It's just a unfinished piece of **** full of bugs, bad gameplay and an insult to all "The Dark Eye" fans.. The famous old RPG remaked. The complexity of the ruleset, which shows off by using attributes non combat related and of course the lovely turn based fights, which consumed the most time and were really thrilling. In fact this remake could not provide a stable release (even after more than half a year), and the combats?: no attack of opportunity no fatigue calculation for the NPC, no flair, no fun. (in the last release a sound for arrows has been added?!)A pity!. After many patches now a quite enjoyable game for friends of complex rpg-mechanisms or fans of the Dark Eye-Roleplaying-System. A faithful remaster of a 1994 classic game. Do not expect AAA graphics. It's hard to imagine that this game was released six years ago on Steam. I gave it a try because I remember the original "back in the days" but boy oh boy did RPG gameplay improve a lot in the last 20 years or so. Unfortunately, this game ignores any improvements and adds new problems which make this game a darn chore. The character creator is suficient and you sort of recognize the pen&paper origins but after that the game progresses at a snail's pace. Movement is clunky and interacting with any trader, inn-keeper or any other NPC takes ages because you can only trade one item at a time so selling your starter dungeon loot haul can occupy you for like half an hour alone. Moreover, the game is unrelentingly difficult at first while rewarding miniscule XP rewards. Just imagine playing a pen&paper campaign with the stingiest game master imaginable . Everything in the game weighs you down. Every part of the environment will leech the energy out of you or make you sick or drain your resources. Maybe such hardcore realism is appealing to some players but I think that without prior knowledge of the underlying pen&paper system or an external guide most players will simply be completely dumbfounded by this game. Consequently, unless you are an ultra-hardcore fan of the series or spreadsheet-centric survival fantasy RPGs, you should avoid this game.
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